September 29, 2005
KidsTeam Outline: Mtg 1
Introduction (5 mins)
- Introduce selves & kids
- Census on Games
- What’s their experience level with video games? What are their favorite types of games?
- Does anyone have a game system? Which one? How often do they play?
- Does anyone have or has anyone played with an EyeToy?
- What is their exposure to Music—Do they play any instruments or take musical lessons?
- What types of music do theydo they listen to? Who are favorite artists?
Overview of project—Music + Motion + Eyetoy. Research team should indicate current status of EyeToy and possible limitations (motion pickup)
AirBand: Motion Activity (15 mins) Informs Instrument Visualization
Research team will explain that audio from the game will be generated by players’ motions but that the motions need to be pronounced to be picked up by the EyeToy device. KidsTeam will mime actions for an array of instruments. Examples…
Guitar, Bass Guitar
Drums ( all varieties: Timpani, conga, snare, bass)
Bass, Viola, Cello, Violin
Saxophone, Clarinet, Flute, Piccilo
Trombone, Trumpet
Keyboard, Marimba
Cymbals, Maracas, Triangle
Tuba
Req’d equipment: Space for 4 middle schoolers to flail around safely
Music Sample Activity (20 mins) Informs Motion Activation and Interface Design
Research team will play samples of music. KidsTeam will alternately
1) describe/ act-out what physical activity corresponds with the music
2) sketch a representative display (what they think would be on the monitor)
Req’d equipment:
Music Sample CD and CD Player— LK
Drawing Paper, Crayons & Markers
Discussion: Competition Element (10 mins)
Cue questions:
Do you think it is important for a game to be competitive / have a winner and loser?
What are some ways you could stage a musical competition?
How would you know who wins?
Req’d equipment: White board/Flip Chart & Markers
Debrief (10 mins)
Opportunity for KidsTeam to provide any additional comments or suggestions.
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