November 14, 2005
EyeToy Prototype
You can download the exe version from http://student-iat.ubalt.edu/classes/waldman/etmusic1.exe
I tried making it playable in the browser, but when I tested it the sync between music and animation was way off.
A lot fewer drums in this version.
Sorry Larry K for not using the different pitches. I would have had to added more buttons to press during gameplay. I figure the fewer buttons I have to press the better.
Keyboard commands:
‘spacebar’ to start.
‘r’ to reset game during gameplay or after game finishes.
‘j’ player hit button at correct time. +100 pts.
‘h’ player missed. -100 pts.
‘n’ for animation of bottle hitting player. Best to press ‘n’ while bottle is in air. -100 pts.
‘m’ for animation of player catching money. Best to press ‘m’ while money is in air. +100 pts.
Bottle animation plays when this score reaches 2500 pts. It plays again every -500 pts below 2500.
Money animation plays when score reaches 7500 pts. It plays again every +1000 pts above 7500.
Have fun.
Larry W.
11/15 Prototype Update:
The bottle will throw after 5 boos in a row regardless of score. Player will not loose points if money isn’t caught. And there are some other minor changes.
Filed by Larry W at 2:57 pm under Blog Post