November 19, 2005
Ninjam Collaborations
So, I have been collaborating musically on both the Ninjam and the My Virtual Band sites. I thought that I would post some of the results of these collaborations, and analyze the results. It turns out that that the resulting recordings are very different, as you will soon hear.
First up are some improvisations from Ninjam. Remember, Ninjam is an improvisational real-time platform, so all of there recordings are free-form collaborations.
This is one of the first collaborations that I participated in on Ninjam. The recording contains me on guitar, two bass players and a drummer. Having two bass players is kind of an odd situation, but because of the ‘work with who happens to be on the server’ paradigm that Ninjam uses, it is common to have unusual instrumentations in a collaboration. For instance, this collaborations contains drums, vocals, bass and flute. The flautist is quite good, actually.
After listening to a few of these collaborations on Ninjam, you will begin to notice that the improvisations tend to work around a single musical riff that repeats over and over. This is common in face to face improvisations. Because of the semi-syncronous nature of Ninjam, it is difficult to do a lot of rapid chord changes. For example, if the guitar player decides he is going to play a typical 16 bar I, IV, V chord progression, the bass player isn’t going to here the chord change until 1 measure later. So the guitar player has moved on the to the IV chord, and the bass player is still playing the I chord for an entire measure. Typically, to instruments playing different chords sounds really bad, and in the case of a blues jam this is no exception.
An exception to this is evident in this recording.
Here, the guitar player is doing cord changes. It works in this case because the chord changes all have the same root note. So, the base player can really just jam around on the E minor chord, and the guitar player can play their chord changes based on that E minor chord. So, in this case, chord changes do work.
All of the audio in this post is covered by the Creative Commons Attribution 2.0 License.
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